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CC4 -> Unity import, model deformed

Posted By ransonikuo 2 Years Ago
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CC4 -> Unity import, model deformed

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ransonikuo
ransonikuo
Posted 2 Years Ago
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Hello, we are using the soupday package v1.5.0 and are seeing our models deform when animating.
Specifically, the  models necks are jutting directly forward and the torsos are sticking to their previous locations. We're experiencing this on several different models, including a few we bought directly from the store and exported to Unity without adjustments. 

Does anyone have any idea what we might be doing wrong or could point us in the right direction to debug the issue seen in the images? 
Thank you
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Victor.Soupday
Victor.Soupday
Posted 2 Years Ago
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Are the animations you're using imported as Animation Type: Humanoid with the correct avatars?

It looks like they might be set to Generic.




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