MaxxPowr
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MaxxPowr
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 137,
Visits: 624
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Yes, thanks. I thought I used a soft cloth item; the standard Full Body Dress. It completely ignores the collision shapes.
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jeffkirkland
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jeffkirkland
Posted 3 Years Ago
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Group: Forum Members
Last Active: 2 Weeks Ago
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If by calculating collision you mean conforming a clothing item then as far as I'm aware, that is based on the mesh. Collision shapes are only used by the soft cloth physics system.
Jeff Kirkland | Director • Cinematographer • Storyteller Hobart • Tasmania • www.one18films.com SYSTEM: AMD Ryzen 5 5500 | 32gb RAM | RTX 3060 12gb | 1tb SSD System | 44tb HDD Storage
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MaxxPowr
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MaxxPowr
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 137,
Visits: 624
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I have added collisions shapes to my baby model. I have added a dress, to the baby, sizing it first etc. When I calculate collision, it ignores collision shapes completely. Is there some way to force it to see the collision shapes and conform around those shapes? i'm lost.
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