Dear Users,
We are pleased to announce ActorCore has another new update!
ActorCore’s large library of 3D actors and motions now can be exported to the USD (Universal Scene Description) format for NVIDIA Omniverse.
At the same time, all ActorCore content are accessible in Omniverse’s new asset store, which will be released on March 21 (USA time).
Combining ActorCore and Omniverse, users can easily create a large group of 3D people, animate, and deploy them in real-time for AEC (architecture,engineering, construction) simulations, media entertainment, games and films.
Watch Video to know more about the latest update on ActorCore:
Important features in this release include:
Drag-and-Drop Animatable Characters
75% of original size (was 669x19) - Click to enlarge
Motions Retargeted for All Characters*
75% of original size (was 669x19) - Click to enlarge
Facial Expression, Voice Lip-sync, Motion Editing, and Color Variations by iClone:
75% of original size (was 669x19) - Click to enlarge
FREE USD Sample Content are directly downloadable in Omniverse Asset Store. Check them out!
75% of original size (was 669x19) - Click to enlarge
Learn more about ActorCore for Omniverse:
https://actorcore.reallusion.com/nvidia-omniverse
Download Omniverse Launcher:
https://www.nvidia.com/en-us/omniverse/
More learning resources:
Tutorial:
Guide to use ActorCore in Omniverse
*Important*
- Motion retargeting will be supported by Omniverse Machinima and Omniverse Create version 2022.1.0 and after. Please pay attention to NVIDIA’s official announcement.
- For now, please follow this tutorial to apply ActorCore content in Omniverse.
ActorCore continues to provide a wide range of 3D content and unique features for your productions. Stay tuned for our next update!
From ActorCore Team