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What’s new in Cartoon Animator 4.51

Posted By Powen L (RL) 3 Years Ago
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Powen L (RL)
Powen L (RL)
Posted 3 Years Ago
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Last Active: 2 Years Ago
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Cartoon Animator v4.51 (4.51.3511.1) Released on November 15th, 2021

In version 4.51 (4.51.3511.1), Reallusion resolved several bugs to provide a more stable animation environment.

Fixed Bugs

  • Some characters and props have image blurring issues when launching to external PSD editors.
  • The Content Manager cannot save when using the Sprite Editor delete face image.
  • Possible program crash when using Spine character when adding head with Nub bone.
  • Possible program crash when importing a particular MOV file resolution in CTA.
  • Possible program crash when attaching facial component to eyes.
  • Possible program crash when using prop switch in Stage mode.
  • Character disappeared when replacing with another character.
  • MacOS version cannot use hotkeys to copy and paste.
  • Removing character head could cause character bones to disappear with possible program crash.
  • Possible program crash when adjusting layer order with talking head in Composer Mode.
  • The character cannot close eyes when using Face Puppet on MacOS 10.13 version.
  • MacOS 12.0 version did not install correctly.
  • Character voice would be missing when applying MP3 files.
  • The Layer Manager didn't display layers correctly when undocking panel.
  • All facial elements would not display when using preview on 360 Head Creator features in MacOS.
  • Possible program crash when opening the Motion LIVE 2D plugin on MacOS.
  • Possible program crash when picking head bone and creating character head.
  • Scalp had incorrect positioning when using Vector Buddies and launching to external PSD editor.
arenbailey
arenbailey
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Last Active: 2 Weeks Ago
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Very Happy to see this. Had a few bugs popping up here and there. 



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