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UE5 & Reallusion - Tips & Tricks

Posted By Bassline303 3 Years Ago
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vadim+2
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Bassline303 (4/18/2022)
vadim+2 (4/18/2022)
Does anyone face an issue when Control Rig works perfectly fine in the editor (in the sequencer), but once rendered character gets into the generic A-pose and nothing happens?
I tried to use take recorder, and it does change the pose, but somehow it still differs - it has a bit different position than in the editor.


Have to check this , are you working with a MH or CC3?

Metahuman. But it would be better to try both just in case. I managed to resolve the second issue, looks like MRQ ignores Transform keys for my character, so I edited location directly.



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Vadim Karpenko, Unreal Engine 4 developer.
vadim+2
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It's actually a combination of both MH and CC, not just MH.



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Bassline303
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Great TUT how to add fog or mist to your scene , looks incredible  :  


vadim+2
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Upd to my previous post, I've found how to fix it. Making a character a spawnable in Sequencer instead of possessable resolves an issue



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Vadim Karpenko, Unreal Engine 4 developer.
Garry_Seven_of_one
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This already might be here but just in case, free plug-in and free resources made in Embergen for using VDB’s into UE5.. I’m on on iPad so it’s just a link and not embedded, sorry.

https://youtu.be/iEclyxwCWaY

Garry, Clearstream, Seven_of_one
https://forum.reallusion.com/uploads/images/f8c0246a-f887-417d-9f3c-b22c.png
My Pinterests
Bassline303
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vadim+2 (4/18/2022)
Upd to my previous post, I've found how to fix it. Making a character a spawnable in Sequencer instead of possessable resolves an issue


Strange !
Bassline303
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UE5.01 HotFix release :

https://forums.unrealengine.com/t/5-0-1-hotfix-released/533481
Bassline303
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Interesting new hair system :  
A team of researchers from Meta AI and Reality Labs Research has presented a brand new way of capturing and rendering life-like hair. The method, called HVH, turns sparse driving signals like tracked head vertices and guides hair strands into volumetric primitives which could enable free view rendering and animation.
https://80.lv/articles/a-new-way-to-create-realistic-volumetric-hair/
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2 Years Ago by Bassline303
Bassline303
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nikofilm (4/12/2022)
I have a problem with UE5.
Unable to import FBX animations!
Only FBX mesh is imported. 




Ok , I had the same problem , looks like a UE5 FBX import settings Bug.

Solution , after importing go to the Animation Window (double click the animation file) and change the "Additive Anim Type" from "No Additive" to " Local Space" or "Mesh Space".

https://forum.reallusion.com/uploads/images/da7fd400-1ecc-48dd-a84f-a5df.jpg



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