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Issues with IClone ==> Unreal via LiveLink

Posted By sbaerman 5 Years Ago
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Issues with IClone ==> Unreal via LiveLink

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sbaerman
sbaerman
Posted 5 Years Ago
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Hi all,

I did recreate the scene with the interrogating police officer in Iclone and tried to move it over to Unreal 4.25 as 4.26 is not supported yet.

(1) The transfer seemed to work ok, but I get some strange results:

a) The characters end up on top of each other and not as placed in the scene
b) strange things happened to the lights

A lot of the training ressources from Iclone are a bit outdated, so I am not sure, how to fix that. Looking forward for help.


THX

Steffen

picture 1:
Scene from Iclone
picture 2:
Scene from Unreal.



75% of original size (was 675x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/6ee534c0-8d6b-45e3-aaeb-47a5.png

75% of original size (was 675x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/85465396-3d82-4114-b574-06e6.png


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oisilener1982
oisilener1982
Posted 5 Years Ago
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Where is your iCLone Origin?

https://www.youtube.com/watch?v=CXhq5SN7xFo
sbaerman
sbaerman
Posted 5 Years Ago
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Thanks, watched the video.

In. IClone on. that video the characters are on a different position and in unreal too.

But in my test environment, both of them are on top of each other. So there must be a different issue?

Thanks

Steffen

Machines :
MSI Gaming Laptop, I7, GTX 1080, 16GB RAM, 512GB SSD, 1 TB HD
Acer Predator Helios 300 I7 10750H, 16GB, 1TB SSD, RTX 2070






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