Group: Forum Members
Last Active: 3 Months Ago
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Hi friends, hope you are well. I just got a Perception Neuron v2 suit, which functions perfectly with the included Axis Neuron mocap software. My stumbling block is characterizing/converting the motion file for use in iClone. Thank you for any ideas. < side-note FYI: I bought the PN suit (used) after much research, and it exceeds all expectations >
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Kelleytoons
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Kelleytoons
Posted 4 Years Ago
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Group: Forum Members
Last Active: Yesterday
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It's pretty straightforward -- you just export the BVH (I use the processed BVH option, which applies smoothing) and then import in via 3DX. Use the "Convert to non-standard" load in a characterization profile and then say "Convert" and then export the thing either direct to iClone or save it as an iMotion file. I've attached my own profile if it helps:
Alienware Aurora R12, Win 10, i9-119000KF, 3.5GHz CPU, 128GB RAM, RTX 3090 (24GB), Samsung 960 Pro 4TB M-2 SSD, TB+ Disk space Mike "ex-genius" Kelley
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kungphu
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kungphu
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Month
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Woah, I didn’t know Noitom did any seminars recently. As far as BVH export it’s all straight forward. I think maybe KT’s profile also has a t-pose? That was the trickiest thing for me at first. FYI if you export as a processed BVH file you can add a T-Pose at the head frame. Makes things a lot easier. For me at least. Then import all of the animations into 3Dxhange and save a bunch at once.
My "NEWEST" Latest Movie Made With Amaaaazing iClone
—> High Noon”ish” in Narrow Valley<—
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