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Getting a bvh file from Perception Neuron successfully into iClone7

Posted By oatt 4 Years Ago
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Getting a bvh file from Perception Neuron successfully into iClone7

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oatt
oatt
Posted 4 Years Ago
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Hi friends, hope you are well.
I just got a Perception Neuron v2 suit, which functions perfectly with the included Axis Neuron mocap software.
My stumbling block is characterizing/converting the motion file for use in iClone.
Thank you for any ideas.
< side-note FYI: I bought the PN suit (used) after much research, and it exceeds all expectations >


Kelleytoons
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Kelleytoons
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It's pretty straightforward -- you just export the BVH (I use the processed BVH option, which applies smoothing) and then import in via 3DX.  Use the "Convert to non-standard" load in a characterization profile and then say "Convert" and then export the thing either direct to iClone or save it as an iMotion file.

I've attached my own profile if it helps:






Alienware Aurora R12, Win 10, i9-119000KF, 3.5GHz CPU, 128GB RAM, RTX 3090 (24GB), Samsung 960 Pro 4TB M-2 SSD, TB+ Disk space
Mike "ex-genius" Kelley
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kungphu
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kungphu
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Woah, I didn’t know Noitom did any seminars recently. As far as BVH export it’s all straight forward. I think maybe KT’s profile also has a t-pose? That was the trickiest thing for me at first. FYI if you export as a processed BVH file you can add a T-Pose at the head frame. Makes things a lot easier. For me at least. Then import all of the animations into 3Dxhange and save a bunch at once.

My "NEWEST" LatestSmile  Movie Made With Amaaaazing iClone


—> High Noon”ish” in Narrow Valley<—






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