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ASSIGN MESH PARTICLE ISSUE

Posted By mtakerkart 7 Years Ago
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ASSIGN MESH PARTICLE ISSUE

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mtakerkart
mtakerkart
Posted 7 Years Ago
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If some one can test it . Have a look a the youtube video at 0:42



do the same with the PopcornFX Super Tools/Mesh Emitter. For me it doesn't work ,the mesh were not replace in Solid Color Lit mode.
As you can see the UI is different from the video as mine. Thanks to tell me if it's a bug , I will create a FBT.


77% of original size (was 653x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/2dfa50a0-bdfb-491f-8320-4f2d.jpg



77% of original size (was 653x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/d0d13cf2-22f1-4d6e-8873-7f4c.jpg
mtakerkart
mtakerkart
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If I have to make a feedback tracker , I will ask if they can uptade this mesh emitter with the ability to desable the rigid body to have static mesh emited.
With all the physic/wind/force at zero , the mesh move anyway.
Having an emitter of static mesh with sprite texture are very useful ,  moving an emitter to create ephemeral structure, etc....

77% of original size (was 653x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/c4512978-04dd-4aa9-a650-6e79.jpg



Rogue Anime
Rogue Anime
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Marc - Gussing you are the 1st to spot that one! I checked this for you, & I'm getting the very same here.
I suppose they were using a version in development in the video. Still, it's yet another RL marketing/ software
engineering gaffe I suspect they figure no one would notice. Wonder what Miranda says about this one..?  ~V~


       Val RogueAnanda

Grace (RL)
Grace (RL)
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mtakerkart (1/4/2018)
If some one can test it . Have a look a the youtube video at 0:42



do the same with the PopcornFX Super Tools/Mesh Emitter. For me it doesn't work ,the mesh were not replace in Solid Color Lit mode.
As you can see the UI is different from the video as mine. Thanks to tell me if it's a bug , I will create a FBT.


77% of original size (was 653x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/2dfa50a0-bdfb-491f-8320-4f2d.jpg



77% of original size (was 653x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/d0d13cf2-22f1-4d6e-8873-7f4c.jpg


Hi mtakerkart,

Please scroll up the Resource List, and then you can select the Solid Color shown in your first image.
77% of original size (was 653x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/d5dfcd01-45cc-456e-8420-4053.png

Best Regards,

mtakerkart
mtakerkart
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Hi Grace ,

Thank you for your feedback. I did the same this morning as I did yesterday but now the replacement works.... Sorry for the inconvenience .

77% of original size (was 653x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/4d9581d0-07a6-4597-9cc0-945b.jpg
mtakerkart
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About the emitter of no moving mesh
if you know how to create an emitter of static mesh ( no physic enabled) I will be interested.
Have a look of this Riot-Domino popcorn exemple , focus on the domino . I would like to have this behavior.
An emitter wich spawn a not moving mesh. Orientation , Emit rate ,quota , lifetime , scale , etc... will be required ;)





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