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My working Poser7 BVH profile

Posted By julius.electrikus 17 Years Ago
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julius.electrikus
julius.electrikus
Posted 17 Years Ago
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Here is my Poser 7 profile for the BVH importer. It was done by tweaking the original Poser6 SR2 profile included. It works with Iclone 3 and also with 2.5.
I have included a readme file with details. If someone makes some improvements, post here.

JD




May the 3D force be with you!
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poser 7 profile.zip (580 views, 42.00 KB)
ljw3321
ljw3321
Posted 17 Years Ago
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Thanks very much. Must have took a great deal of work. Does a very nice job.

julius.electrikus
julius.electrikus
Posted 17 Years Ago
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You're welcome.
I discovered a small glitch (am working on that) that bends the left foot for some G1 characters I purchased. However for all standard G1 up to G3 it worked fine.

May the 3D force be with you!
shygirl
shygirl
Posted 17 Years Ago
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Hi,

Nice job on the motions, probably the best conversions I've seen.....unfortunately I'm still using poser 6 :crying:

"O wad some Power the gift tae gie us, to see oursels as ithers see us!"


Peter (RL)
Peter (RL)
Posted 17 Years Ago
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Great job Julio. I know how long it can take to get a profile just right so thanks for putting in the time and sharing this with everyone.

I've pinned this so it doesn't get lost in the pack. :)

                                                                

Peter
Forum Administrator

www.reallusion.com


julius.electrikus
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Peter, thanks, am honored. Sure it was many hours, but in the end it was worth every minute. Currently am testing my conversion utility for the free Carnegie Mellon mocaps, so this experience feels now like a warm up. Endorphines all over!

Shygirl, I am pretty sure that if you use P6 with James Casual figure it should work with the poser 7 profile.

What I found great about processing the mocaps with poser is that it won't crash with non standard nodes, as did BVHacker. Additionally, Poser zeroes location and removes some unnecesary nodes when exporting.

May the 3D force be with you!
stuckon3d
stuckon3d
Posted 17 Years Ago
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Thanks Julio,

I'm sure this is going to come in very handy since there are alot of mocap packages for poser out there. :w00t:



Product Specialist

My iClone 7 gallery

My IMDB

davidjosue007
davidjosue007
Posted 17 Years Ago
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Very good work, Thanks!

David-Josué
http://www.iclone-fr.blogspot.com/http://www.iclonetemplate.com
Apparition
Apparition
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Thanks Julio! I was just starting to do so, when I saw your post and saved me a lot of work.

Very collaborative of you indeed!;)

Thanks again!
Mike

Mike Aparicio-Reallusion Certified Innovative Content Developer


BeruPly
BeruPly
Posted 17 Years Ago
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Congratulations for getting the shoulders to work!:D


I have spend taken together maybe a week adjusting these profiles. And gave up long while ago. Since version 3, I use iClone a lot more and took up converting bvh motion again and modified your profile somewhat, mainly the ankles, to fit into my workflow. It is the Poser7_M3_BR profile in the file attached if anyone is interested. Works ok with M3 in Poser 7 for existing motions in Poser format or imported bvh.


So my workflow (do not have Autodesk Max) is as follows:

-Find a suitable motion in Poser or as bvh file and import into Poser7 and apply to M3.

-Export the bvh from Poser7.

-Convert the bvh using the mentioned profile and apply to avatar in iClone3.

-Do adjustments like cutting out sequence of interest in the timeline and adjusting limbs with the iClone motion editor if needed.

-Save as iMotion, which, I suppose, can be used for personas. Might look into this later.


Must say that motion editing works great in iClone 3 as compared to previous versions!



And I think it is important to have other ways than Autodesk Max to get stuff into iClone - there is other GREAT 3D software out there... (well until autodesk will have aquired them all http://area.autodesk.com/softimage_announce, actually, who will be first aquired by them, antics or RA?)

:cool: my imaging rants and other mad stuff :crazy:
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poser7BR.zip (254 views, 393 bytes)

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