You are correct in saying there is key framing. I
did not use the "Sit Here Dummy** " helper at all. It was only a possible alternative. I positioned, walked and motion edited the character into position, then adjusted the timing of these to match the car door opening and closing.
You can use the helper to move the character into position and then once you have them motion edited to do what you want, COLLECT the motion and rid the scene of the Sit Here Helper and use the motion exclusively. Adjustment to the characters transform position initially after re-introduction would be all that's needed.
I'll have to confirm the Collection process in iClone4, once the tool is used and eliminated. It did work in iClone3, but take this advice with a grain of salt as things in iClone tend to change from version to version. I rarely use the helper tools, but every once in a while they make short work of things, so they can be handy.
According to the current Help File the removal of the helper can still be done after the character is positioned.
"When you are satisfied with the result, you may remove the dummy, or set its Opacity to 0 to hide it from being rendered. "
Constrain the character to the iCar by linking them after they are seated. This was done, in my case, to the driver's seat.
The character probably flew off because they were not linked to the car after being positioned.
majorlance (1/20/2010)
Thank you very much Cricky. I tried out the sit here dummy. At present, the sit down billboard and arrow begin flying about after I start the animation, and the actor starts flying too. Your jpeg looks like some key framing involved. What would be the next move after establishing the attach and then clicking the aml operate sit down tab?
Thank you,
ML
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