Now I have a question here, though it will seem to have been answered in this thread, still with the release of iClone 4 and creature bases, the paradigms have changed and I need a simple answer to my questions.
What happens when I build creatures with clonebone or creature bases?
The meshes of body parts are made by me, but the bones supplied by Reallusion.
This is almost the same as with autodesk templates, since you are still using the RL bones though the body mesh is yours.
I do not want to use autodesk, and I don't have it, but I want to use iClone more and more as a standalone software.
However while using autodesk the RL bones and developer tools are supplied free by Reallusion, in the case of clonebone, it is a bonus, and in the case of creature bases, you need to purchase the packs.
While the end products in all cases will be perfectly functioning iAvatars, and can be saved and used as such, in the case of the bases within iClone, each individual body part may also be saved as a prop or accessory.
So if I make an iAvatar with clonebone that is salable, and I have made some good ones, how do I market it, as accessory pack or as iAvatar? And if not as iAvatar then why?
Cloner's Cafe