Ok this may sound strange but I'm encountering a "bug" while using the puppeteering panel.
why is it anytime you try and add head movement via the puppeteering control during the first 00:00:45 seconds of animation time you get this twitching action on the characters head?
what happens is the characters head will jump from its default location, to some other head tilt and orientation then immediately jump back to its default position.
This only seems to happen when the slider is between 00:00:00 to 00:00:45.
I mean I can work around this but when you are working with short animations this is really annoying.
My entire team is having this issue. Anyone else out there know what I'm talking about?