Profile Picture

New Content Opportunities - AML ScriptEditor

Posted By Peter (RL) 17 Years Ago
You don't have permission to rate!
1
2

Author
Message
Peter (RL)
Peter (RL)
Posted 17 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)

Group: Administrators
Last Active: 2 Years Ago
Posts: 23.1K, Visits: 36.6K
AML ScriptEditor 1.0

The AML ScriptEditor is now available to download from the Developer Center. :)

The release of the AML ScriptEditor opens up a new world of opportunities for CCD Developers. Click the image above to visit the ScriptEditor CCD page for more information on how developers can use this fantastic new tool. Download. (Note: You will need to be a CCD Member to download this tool.)

                                                                

Peter
Forum Administrator

www.reallusion.com


animagic
animagic
Posted 16 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (33.4K reputation)Distinguished Member (33.4K reputation)Distinguished Member (33.4K reputation)Distinguished Member (33.4K reputation)Distinguished Member (33.4K reputation)Distinguished Member (33.4K reputation)Distinguished Member (33.4K reputation)Distinguished Member (33.4K reputation)Distinguished Member (33.4K reputation)

Group: Forum Members
Last Active: Last Month
Posts: 15.8K, Visits: 31.4K
It seems that the currect version is not compatible with IC4, which makes developing AML scripts much harder. Can we expect an update?


https://forum.reallusion.com/uploads/images/436b0ffd-1242-44d6-a876-d631.jpg

SeanMac
SeanMac
Posted 16 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (5.3K reputation)Distinguished Member (5.3K reputation)Distinguished Member (5.3K reputation)Distinguished Member (5.3K reputation)Distinguished Member (5.3K reputation)Distinguished Member (5.3K reputation)Distinguished Member (5.3K reputation)Distinguished Member (5.3K reputation)Distinguished Member (5.3K reputation)

Group: Forum Members
Last Active: 3 Years Ago
Posts: 416, Visits: 3.4K
There was a request for information last month from the Tutor zuijlen.

I would also like to know what is happening.
Peter (RL)
Peter (RL)
Posted 16 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)

Group: Administrators
Last Active: 2 Years Ago
Posts: 23.1K, Visits: 36.6K
seantmchugh (4/6/2010)
There was a request for information last month from the Tutor zuijlen.

I would also like to know what is happening.

Hi Sean.. Take a look at the link below. I updated the latest on AML Script Editor there.

https://forum.reallusion.com/Topic43432-161-1.aspx

Hopefully it won't be too long before it is ready.

                                                                

Peter
Forum Administrator

www.reallusion.com


davidjosue007
davidjosue007
Posted 16 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (4.3K reputation)Distinguished Member (4.3K reputation)Distinguished Member (4.3K reputation)Distinguished Member (4.3K reputation)Distinguished Member (4.3K reputation)Distinguished Member (4.3K reputation)Distinguished Member (4.3K reputation)Distinguished Member (4.3K reputation)Distinguished Member (4.3K reputation)

Group: Forum Members
Last Active: 5 Years Ago
Posts: 466, Visits: 2.2K
When will be release the iClone AML ScriptEditor for iClone 4 ?????

David-Josué
http://www.iclone-fr.blogspot.com/http://www.iclonetemplate.com
DesertWalker
DesertWalker
Posted 16 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (3.4K reputation)Distinguished Member (3.4K reputation)Distinguished Member (3.4K reputation)Distinguished Member (3.4K reputation)Distinguished Member (3.4K reputation)Distinguished Member (3.4K reputation)Distinguished Member (3.4K reputation)Distinguished Member (3.4K reputation)Distinguished Member (3.4K reputation)

Group: Forum Members
Last Active: 9 Years Ago
Posts: 365, Visits: 508
Can someone provide an explanation on the advantage of using AML Script Editor, as comparing to using Motion Editor to animate manually? 

Are the advantages mainly for CCD developers?

Some pros and cons of each will be highly appreciated.

Bigboss
Bigboss
Posted 16 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (27.9K reputation)Distinguished Member (27.9K reputation)Distinguished Member (27.9K reputation)Distinguished Member (27.9K reputation)Distinguished Member (27.9K reputation)Distinguished Member (27.9K reputation)Distinguished Member (27.9K reputation)Distinguished Member (27.9K reputation)Distinguished Member (27.9K reputation)

Group: Forum Members
Last Active: Last Year
Posts: 3.6K, Visits: 9.4K
Hi desert, ...

The AML Script Editor is a tool that you can use to generate the AML file that defines in textual form (using XML language) the Idle, Move, Perform and Operate commands that are accessible when you right click on an Avatar or on a Prop. For Avatars, this is the file that defines the 'Persona' of the Avatar.

The XML language is used to associate the Command with the appropriate Motion.

The Motion Editor is a tool that you use to generate the Motion itself. 

So they  are two entirely different beasts.

You can see what an AML files looks like by right clicking on Violet and selecting the persona-export persona option of the pulldown menu.

Hope this helps :)

Come and visit my store by clicking on the banner below.

https://forum.reallusion.com/Uploads/Images/02c8abe1-c35a-41e0-8640-0789.jpg


DesertWalker
DesertWalker
Posted 16 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (3.4K reputation)Distinguished Member (3.4K reputation)Distinguished Member (3.4K reputation)Distinguished Member (3.4K reputation)Distinguished Member (3.4K reputation)Distinguished Member (3.4K reputation)Distinguished Member (3.4K reputation)Distinguished Member (3.4K reputation)Distinguished Member (3.4K reputation)

Group: Forum Members
Last Active: 9 Years Ago
Posts: 365, Visits: 508
Thanks, BigBoss.

Let me ask the question from another angle. What do professional animators use to make animated movies? By using something like Motion Editor to do it manually or by creating and modifying XML Script files?

If the goal is to get better quality of animation, which of the two has the advantage?

Apparition
Apparition
Posted 16 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (11.5K reputation)Distinguished Member (11.5K reputation)Distinguished Member (11.5K reputation)Distinguished Member (11.5K reputation)Distinguished Member (11.5K reputation)Distinguished Member (11.5K reputation)Distinguished Member (11.5K reputation)Distinguished Member (11.5K reputation)Distinguished Member (11.5K reputation)

Group: Forum Members
Last Active: 10 Years Ago
Posts: 2.2K, Visits: 4.0K
Allow me, DessertWalker and BigBoss, to joint the talk!

Today, most if not all serious animation is done via motion capture technologies.
The poor animator, without a MoCap system,goes for previously captured motions, contained in diverse file formats, being the best know the VBH and BIP formats.

Top-of-the-line motion capture devices allow capturing subtle facial expressions as well as the most complex body motions, at very high frame rates indeed!

Luckily, several new approaches to motion capture are appearing with substantially lower tag values.

Working with prerecorded motion files is a viable alternative, as motions can be mixed, trimmed, accelerated or slowed down.

Last resource... You handy mouse techniques and a lot of work at the character key framed animation.

I don't think any "natural moving" animation can be produced by "scripting" unless is a matter mechanical device animation.

I hope this helps!

Mike

Mike Aparicio-Reallusion Certified Innovative Content Developer


Bigboss
Bigboss
Posted 16 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (27.9K reputation)Distinguished Member (27.9K reputation)Distinguished Member (27.9K reputation)Distinguished Member (27.9K reputation)Distinguished Member (27.9K reputation)Distinguished Member (27.9K reputation)Distinguished Member (27.9K reputation)Distinguished Member (27.9K reputation)Distinguished Member (27.9K reputation)

Group: Forum Members
Last Active: Last Year
Posts: 3.6K, Visits: 9.4K
In the context of iClone, I usually search the net for motion captures that are compatible with the iClone Skeletton. These are usually in the form of a BVH file and I use 3D Studio and the CS_BONE.Max Template provided by Reallusion to convert the BVH file into a motion that is recognizable by iClone. Typically, you will find BVH files that are either for Poser/Daz  skelettons or for iClone Skeletton. The Poser/DAZ BVH files are not compatible with iClone Character. You can tell which is which by looking at the names of the Bones that are inside the BVH File.

There are quite a lot of already captured motions available on the NET.

The process for properly converting BVH to iCLone is quite complex and would need a very long discussion. :)

Cheers!

Come and visit my store by clicking on the banner below.

https://forum.reallusion.com/Uploads/Images/02c8abe1-c35a-41e0-8640-0789.jpg



1
2



Reading This Topic