denmengel
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denmengel
Posted 8 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 7,
Visits: 112
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I decided to get Iclone / CC etc. to create characters for Unreal 4. I already have many animations based on the Unreal skeleton. I found one tutorial on converting the Iclone skeleton. It takes quite a bit of work but doable. Is there an easier way to use the Iclone skeleton with the Unreal animations?
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denmengel
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denmengel
Posted 8 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 7,
Visits: 112
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Thanks. That's what I've been doing. It's a pain in the ###, but I can use all the animations I already have.
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Group: Forum Members
Last Active: Yesterday
Posts: 8.1K,
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You only need to re-target once. Just do the re-targeting in UE4 and your good for any CC character. All CC characters use the same skeleton.
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