It'd be a lot of effort for something that is easy to do right within iClone.
You would have to save the hand gesture as an animation from rest into the pose, and move it over as BVH. Once you had it characterized, you could apply the motion to an avatar and do a collect clip and save it as a gesture.
You can pose the hands in iClone using the edit motion layer, using the little pictures of the hands or selecting the hand bones with the gizmo. Then do a collect clip and save as "Gesture". This method can be a pose or an animation. Hand motion is saved as part of an iMotion, and can also be saved separately as a Gesture.
If you have some nice mocap hand animations in DAZ, then it might be worth converting.
Edited
9 Years Ago by
rampa