Hello people, here is a wip of this CC contest projec t, it is the first time that I use this type of software, I am preparing a video timelpase of the process
TEXTURING
I do the skin textures with Substance Painter, some texture projections, it takes me a long time to achieve a good skin finish, I spend constantly exporting and calibrating the render engine
DETAIL
I add details with alphas xyz, I am interested in adding more detail to the base textures
ZBRUSH PROCESS
I move and modify the shapes, at first to eliminate any resemblance to the basemesh and secondly I give it the shapes that I want for my characters, I look for references to achieve different shapes.
CC
I use the mesh base of Character creator, since I like more to start moving and sculpting from the beginning, I will use CC rigging later mainly to pose the character
Edited
4 Years Ago by
David Zavala