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Bring Daz Genesis Characters to iClone - Introductory Content Pack

Posted By Visconti 5 Years Ago
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Bring Daz Genesis Characters to iClone - Introductory Content Pack

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Visconti
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Posted 5 Years Ago
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When we first saw Genesis characters perfectly animated inside iClone, in real-time, we automatically knew that an amazing alternative for highly realistic character animation was coming. To let iClone users take advantage of the pipeline benefits, Reallusion agreed to partner with DAZ in order to provide all animators with an introductory content pack at the best value. As promised, Reallusion will continue supporting facial animation for DAZ Genesis characters in the next 3DX5 patch release. So, it's great timing to start when DAZ Studio 4 Pro is still available for free!

Reallusion, Inc.

www.reallusion.com/creative/creative_dazgenesis.aspx

Note. The facial animation for external FBX characters will be available when 3DXchange5.1 is released in this summer.
http://www.reallusion.com/iclone/3dx/coming_features.htmlheight=650&width=800



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Visconti
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Reallusion, Inc.
https://forum.reallusion.com

bluemidget666
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Posted 5 Years Ago
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I think this is a very good partnership for both parties and the end users Smile



I Make My Mates Do The CanCan For The Amusement Of Killer RobotsBigGrin
animagic
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Exciting news indeed! Smooooth

As Reallusion has obviously more clout than a simple user like me, maybe they could impress on DAZ to take a serious look at the stability of Decimator. I have been trying to reduce the polygon count of hair (which would give the biggest savings), but have not been able to do so due to DAZ 4 crashing all the time when I try to use Decimator. Crazy

Other than RL, DAZ is not particularly responsive when the issue is brought up in forums. Apperantly, this has been simmering for a while without very clear information. A working Decimator would surely be of interest to RL as it would greatly enhance the capability to use DAZ characters in iClone projects and still have some real-time response. Ermm

So we are on the right track! Just a little bit of work on DAZ's side and we are in for a great combo! Look at me: from a skeptic to a DAZ enthousiast! w00t

Note. The facial animation for external FBX characters will be available when 3DXchange5.1 is released in this summer.
http://www.reallusion.com/iclone/3dx/coming_features.htmlheight=650&width=800

BTW, I get a Page Not Found error for the above link. It should be something like this: http://www.reallusion.com/iclone/3dx/coming_features.html.

I'm still a bit concerned: it says Facial Morph Characterization; is that equivalent to facial animation as in facial expressions and lipsynching?


https://forum.reallusion.com/uploads/images/1a09220f-ab50-42ac-ad1a-33ec.pnghttps://forum.reallusion.com/Uploads/Images/d14339d0-cd32-4b35-88f9-40a0.png


Edited
5 Years Ago by animagic
brothertcoleman
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So when I buy this content pack ,its everything I need to do everything thats on the (DAZ Introductory Content Pack Demo Reel )?

I already have 3DX5 and Iclone 5.

| Windows 10 64bit / iClone6 Pro /CrazyTalk 8 Pipline /FaceFilter v3 PRO/ CrazyTalk Animator 3 Pipeline/Serif DrawPlus X8 / 3DXchange 6 Pro /WidgetCast PRO/DP Animation Maker /PopVideo 3

elektron2kim
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Posted 5 Years Ago
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I upgraded some parts in my DAZ3D Studio recently and bought the Decimator from there as well. Bringing props, vehicles and characters to iClone with great success. I bought this pack instantly and enjoy it already.

So far, I mostly experimented with V4 and props, so the Genesis upgrade is greatly welcomed here. Great product. Over.

http://www.youtube.com/user/elektron2kim?
animagic
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elektron2kim, are you using the Decimator with DAZ3D version 4? I've just haven't had much luck trying to reduce Genesis hair.


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animatom
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he he, Animagic, you said: "So we are on the right track! Just a little bit of work on DAZ's side and we are in for a great combo! Look at me: from a skeptic to a DAZ enthusiast!"
I was other way around; always loved DAZ but skeptic for iClone and now I'm iClone enthusiast.
Is this proof that this combo is on right track or what?
Machinima, or better yet, Anymation is way to go, real time animation is future and we are, my friends, on the first seats...

(ah, I got this "future is bright, I can do anything, including saving whales" feeling as result of good news and first coffee this morning, now I just need to find few extra lives to complete everything I want to do...)

.
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5 Years Ago by animatom
bluemidget666
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If you are in partnership with Daz could we see a Iclone exporter from within Daz studio or Carrara ?BigGrin



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Paumanok West
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bluemidget666 (5/12/2012)
If you are in partnership with Daz could we see a Iclone exporter from within Daz studio or Carrara ?BigGrin


No, because RL invested a lot of resources in developing 3DX5 as a profitable product, and they want you to use that instead.

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bluemidget666
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No, because RL invested a lot of resources in developing 3DX5 as a profitable product, and they want you to use that instead.


This did cross my mind. So maybe a optimized FBX output from Daz might be on the cards or rather a set of tool available in Carrara like the developers tools available for 3D max. See 3DX5 is more than just getting Daz character into Iclone, it opens up the Developers pipeline that was restricted to Max users and that would (I think) benefit Daz and RL.



I Make My Mates Do The CanCan For The Amusement Of Killer RobotsBigGrin
Edited
5 Years Ago by bluemidget666



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