Best Image Quality


https://forum.reallusion.com/Topic82722.aspx
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By tomelissaconway - 14 Years Ago
Is there a way to tweak some settings somewhere to improve photo quality when I import a prop? A picture that's sharp in Photoshop will import into CTA very fuzzy, and when I import a .png with transparency, I get an outline (example below).  Thanks.
By peteradam6 - 14 Years Ago
In iClone, fringing on 2D alpha-channel cut-outs can be cured by nudging their UV tiling settings down from 1.00 on both axes. About 0.97 or so usually works well, I seem to remember. Possibly it'll be the same for CTA?
By tomelissaconway - 14 Years Ago
Thanks for responding, Tutor.  I have iClone 4 Pro, so I imported the same .png file (of the city) as an image layer.  It looks EXACTLY the same in iClone...fuzzy, with a white "fringe" border.  I did attempt to fix the fringe as you suggested, but nudging the tiling even by .01 (up or down) caused it to get even bigger. :(

M.

By kurzal - 14 Years Ago
Can you upload those 2 pictures ("fuzzy" and png with transparency) as attachment?
It's hard to advise something just looking at screenshot :)
By Paumanok West - 14 Years Ago
tomelissaconway (5/10/2011)
Is there a way to tweak some settings somewhere to improve photo quality when I import a prop? A picture that'ssharp in Photoshopwill import into CTA very fuzzy, and when I import a .png with transparency, I get an outline (example below). Thanks.


Try creating a separate mask from the PNG to load into the opacity channel. And be completely sure that the mask file is greyscale and contains no color information. This should solve the problem.


whoops, sorry, I thought this was an iClone question!
By Teviniii - 14 Years Ago
It's likely a simple matter of resolution. What are the pixel dimensions of the photo?
By tomelissaconway - 14 Years Ago
The dimensions are 1280 x 720.

Below, the first shot is of the .png that I created and saved in photoshop (with a black background added for comparison), second is the same shot rendered from CTA.

I changed the real time map size to maximum (which crashed CTA) in case that might help, but it didn't.

Thanks for all your help, guys!

M.

By peteradam6 - 14 Years Ago
Could it be that you are feathering the edges, by a couple of pixels, when you make your selection for cut-out in Photoshop?
By tomelissaconway - 14 Years Ago
I'm sorry, I've no idea what you mean...

M.

By peteradam6 - 14 Years Ago
When you cut-out a bit of an image in Photoshop, you have the option to "blur the edges a little" of your selected area ("the selection") This edge-fuzzing is called feathering, and can be set in pixels on the top toolbar. Set it to zero and your cut out is razor sharp. But feather it by 2 or 3 pixels, and it has that sort of fuzzy edge look to it - the same as your cut-outs have.
By tomelissaconway - 14 Years Ago
Ah.  I'm using Photoshop Elements, actually...version 6.  The feathering option is for the cookie cutter tool, but not crop, which is what I used to get my buildings.  I don't think that's the problem, since you can't see any sort of outline in the original composite, it only appears after it's imported into CTA.  But thanks so much for the suggestion!  :)

M.

By tomelissaconway - 14 Years Ago
So I decided to do some more test renders using the "feathering" theory...and I got the opposite result from what I expected!  I used one heart with no feathering (first pic) and the same heart with feathering of 10 pixels (second pic).  The unfeathered heart renders in CTA WITH an outline, but the 10-pixel-feathered heart comes out with NO outline.  Go figure.  Although the edges will be less crisp than I would like, I will redo my project using the cookie-cutter tool and see if the quality improves.

By russellboyd90 - 11 Years Ago
I've been struggling with this too in the sprite editor for actors. Any image I bring in to replace a body part has the white edge.

Finally found a solution:

In body composer, select the body part you are replacing with an image. Click the EDIT MASK button. Contract the mask by -1. Sorted :)