"Find" exported single image


https://forum.reallusion.com/Topic78919.aspx
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By Paumanok West - 13 Years Ago
One feature I frequently wish I had is a "Find" button for editing iClone's exported still image. When you are viewing the exported still, you could click that button and quickly open the image for editing.

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Although it clearly overloads the topic of this request, I would also like to repeat a previous request for similar convenience in saving a pose. It would be nice to have a "snapshot" timeline button that allows the pose in the current frame to be saved instantly. I can even imagine an auto-naming feature that would remove the need for any user intervention in saving the pose.
By Dreamcube017 - 13 Years Ago
If you mean the images in the image viewer, I think it's just saved in a temp directory somewhere. You can always just save it for editing purposes manually.

And yeah that pose snapshot would be sweet.
By Paumanok West - 13 Years Ago
Dreamcube017 (3/17/2011)
If you mean the images in the image viewer, I think it's just saved in a temp directory somewhere. You can always just save it for editing purposes manually.

And yeah that pose snapshot would be sweet.


Hi DC, no, fortunately, iClone remembers the last folder you used, so it's definitely saved in place favorable to the user. What I am asking for is a way to avoid having to navigate the filesystem at all.

To be fair, there is already a dirty trick you can use to avoid navigating the filesystem.

1. After iClone exports your still image to the most-recently-used folder, click Export again.
2. When the Save As dialog appears, you can right-click the name of the still image that you just saved.
3. Choose Open from the context menu, and this sends the image to your picture editor.
4. Cancel the Save As dialog, since the dirty trick has fooled iClone into finding your picture for you.

I am asking for a way to avoid the dirty trick.
By Peter (RL) - 13 Years Ago
Paumanok West (3/17/2011)
To be fair, there is already a dirty trick you can use to avoid navigating the filesystem.

1. After iClone exports your still image to the most-recently-used folder, click Export again.
2. When the Save As dialog appears, you can right-click the name of the still image that you just saved.
3. Choose Open from the context menu, and this sends the image to your picture editor.
4. Cancel the Save As dialog, since the dirty trick has fooled iClone into finding your picture for you.

I am asking for a way to avoid the dirty trick.

Unless I'm missing something ( and that is entirely possible) I really don't get this. Why would you go through this odd "dirty trick" process or indeed need an alternative process when it would surely be much simpler to just keep your saved images folder open on the task bar and just double click the image you want to edit as and when required.

I know you say you want iClone to be able to find your images for you but surely you wouldn't need to find the exported images because the normal procedure would be to keep all your exported images in the same place anyway.

Thanks for the feedback but I'm afraid I don't quite get this one. Ermm

By Paumanok West - 13 Years Ago
Peter (RL) (4/3/2011)
the normal procedure would be to keep all your exported images in the same place anyway


Maybe this would be the normal procedure in machinima culture, where one loads one's characters, loads one's sets, tweaks a few lights, turns on a camera, and boom, you're done. One's main goal is to knock out some Youtube footage as quickly as possible, and image export is quite a rare byproduct, so one might indeed have only a handful of images in the My Pictures folder.

On the other hand, my development process doesn't end with an iClone render; it only begins there. I generate a lot of raw exploratory work, a lot of refinement work, and, in short, too many images to sit around in "the same place." My postwork depends upon having multiple folders, and that is why I would like to have the same "find file" button for a render that is available in Content Manager.
By namunger - 13 Years Ago
I don't understand your save process - on my system, when exporting an image, a standard Windows "save" dialog comes up, where you can either save it to an existing folder, or create one for it to go into. If I know I'm immediately going to re-open an image into en editor, I'm most likely to save it to the desktop for ease of re-opening. Then when I'm done, I move it/them into a directory where they can live for a while.

You asked (I think in another thread) about others' file structures - for me, I keep all my files in a sub folder of my standard "documents" folder. I start a "sub-sub" folder for any file once it has more than one related file. Then when I switch to another program - either for further graphics work or video comps - I still only have one location for everything. I also try to keep the same directory structure within the iclone "custom" locations for characters, props, and projects. That way, even though I'm using different directories, they all look the same, so I can usually find what I'm looking for pretty quickly.