Hi Wendy,I watched your video (very good) but wonder if you could clear up some questions?
I've exported (as FBX) rigged objects from Carrara with animation and thus made props with Performs added. I've even gone the whole hog and made avatars.
But your prop (extremely well made) has no bones and you showed it in DAZ studio with sliders?
At what point did you animate? Does this mean that we can make and import mechanical things such as a steel claw? (I guess you'll say yes but how?)
I don't have Pipeline.
regards