I'm running into an issue with my Character Creator 4 (CC4) Control Rig in UE 5.4
Problem: When I try to bake animations to a Control Rig in the Sequencer, my CC4 Control Rig doesn't show up as an option. It's like Unreal Engine isn't recognizing it.
What I've Tried: I noticed that my Control Rig is under a Blueprint Class, and I'm thinking that might be why Unreal isn't seeing it properly. In the tutorials I've watched, there's an "Asset-Based Control Rig" dropdown option in the Sequencer, but I can't seem to activate that in my project. In other tutorials though, this option isn't there and the ctrl rig shows up fine.
- I'm using the latest versions of both CC4 and Unreal Engine 5.4.
- The Control Rig plugin is enabled in my project.
- I've imported my character using the CC4 Unreal Auto Setup plugin.
- My Control Rig seems to work otherwise; it's just not showing up when I want to bake animations.
Any ideas?