By Nebula480 - Last Year
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Essentially in iclone 8 I have this one specific frame where after running a few clothing physics simulations arrived at and want to export it over to a Unreal Engine.The problem is that whether I do it as current frame, or a set of keys as an animation, unreal never has this specific frame. It always runs physics and the skirt goes all over the place. If i turn physics in unreal off, the skirts stays incorrectly around her looking static instead of draped over her legs. What am I doing wrong? Why can't I get this one frame with her skirt like that, frozen in place over to Unreal. Any help would be greatly appreciated.
![https://forum.reallusion.com/uploads/images/72fb35b4-d0d2-4e97-a04d-f0d4.jpg](https://forum.reallusion.com/uploads/images/72fb35b4-d0d2-4e97-a04d-f0d4.jpg)
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