By Office_595002 - Last Year
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Hi all :)I created Character Ragdoll Rigid Body Simulation (Motobike ride) https://www.youtube.com/watch?v=5DtP0Y-rD1c ...and I need to bake that simulated character movement and export (FBX) out. I Can't figure it out how to cache/write that simulation (shaking hands etc) in to the bones and create full animation clip for export.Is it even possible?
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By Office_595002 - Last Year
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OK, problem solved... Everything needs to be done in *frame_by_frame* mode... where the values behaviour of the simulation is different like in *realtime* mode
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