Bake/generate opacity map from hidden mesh in CC/iClone?


https://forum.reallusion.com/Topic553839.aspx
Print Topic | Close Window

By Auroratrek - Last Year
I'm trying to find if there is a way to generate an opacity map from a hidden mesh on CC/iClone? CC/iClone generates an opacity map for eyelashes, for example, but not for hidden meshes? Not such a problem in iClone, but I am trying to export iClone via FBX to Cinema 4D, and I'd like to have an opacity map for the meshes I have hidden in iClone without having to go through the trouble of doing it again in C4D. Any thoghts?
By Data Juggler - Last Year
Does unhiding it work? Temporarily set visible to true in IClone and export.
By Auroratrek - Last Year
Thanks for getting back to me. Unfortunately, I can't find the function you are referring to. Also, maybe I should specify that I have the left hand and right foot of the character Hidden (so, part of a mesh, not the entire object), and want them to remain so when exported. I assume this will require an opacity map?
By Rampa - Last Year
To do this, you should use one of the hide mesh tools here:
https://manual.reallusion.com/Character-Creator-4/Content/ENU/4.0/08_Cloth/Hiding_Inner_Meshes.htm

Then check the "Delete Hidden Faces" box in the FBX export panel.
https://forum.reallusion.com/uploads/images/443040af-bce3-46a2-8aff-01c3.jpg

If you use an opacity map to the make the mesh transparent, then it will not be deleted on export.
By Auroratrek - Last Year
@Rampa: that did the trick. Thanks so much! So many checkboxes, you can't know them all--at least I can't!  ;-)