the custom character hasnt any blendshapes, is there a easier way to make this data transfer from IClone8 mocap character unto the custom character rigged on AccuRIG? I got CC4, but Im actually a beginner on reallusion environmnet. The target platform is Unity, I'm using to achieve it: Blender, IClone8, CC4, AccuRIG. Thank you very much.
Accurig will not help you with any facial rigging /animation tasks it is for body only .
you will have to manually create your facial animation Blend shapes for your character
for this I use the powerful “Faceit” addon for Blender .