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By worldorbnto - 2 Years Ago
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An image of the character progress for what will be my entry to this contest: 
My ArtStation where all my project progress can be found :) : N.Olsen ArtStation 2024 Reallusion 3D Character Contest Entry Progress
I will be updating my ArtStation page frequently, so feel free to go check out the new stuff by following the above link.
Here are some evolution from steps from days 1-2, pieced together: 
A quick dynamesh and remesh on my base to get things rolling!

After I sculpted with colors "on", I started merging then dynameshing and remeshing my HP so that it had fewer pieces and it made it easier to UV. I always project my details when remeshing (decreasing poly count)... ...As well as when i increase poly count or subdivide.
Time to get those ID maps out! *A tip, when using MatCapBaker, I run the process with "shadows & occlusion" turned off.

A couple renders of the refined model (in progress...) Also, renders of my texture as it is atm... I'm starting to decide on the final colors I think ;)


A bit of AccuRIG is just what I need:
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By Eric C (RL) - 2 Years Ago
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worldorbnto (6/6/2024)
An image of the character progress for what will be my entry to this contest:  My ArtStation where all my project progress can be found :) : N.Olsen ArtStation 2024 Reallusion 3D Character Contest Entry ProgressI will be updating my ArtStation page frequently, so feel free to go check out the new stuff by following the above link.
Hi @worldorbnto, Nice! Looks like we have a contender for the AccuRIG characters category ;) Keep it up and good luck!
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By worldorbnto - 2 Years Ago
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Thank you for the kind words and I wish everyone good luck in the contest! :)
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By worldorbnto - 2 Years Ago
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Experimenting with more bling... I'm thinking of giving him a necklace and pendent ;)
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By worldorbnto - 2 Years Ago
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KeyShot renders of his new bling and an alt color scheme: 
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By worldorbnto - 2 Years Ago
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So as I looked at this guy... I felt he was a little basic :/ Started pushing it further. I'm going to do a proper retopo next... Not my specialty, hahaha
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By worldorbnto - 2 Years Ago
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Okayyy, so no rest for the wicked it would seem ;) I worked into the late hours of the night... Dyna meshing, remeshing (98k tri now), UV's... All new! Adding pieces then taking others away. I also reshaped him a fair bit! I find he looks more arrow dynamic now :D I'm working completely from my imagination, no story board or concepts are being used for this piece... So take it easy on me! lol

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By worldorbnto - 2 Years Ago
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A bunch more texture work and setting up the environment in Marmoset Toolbag 4. I will post some of the steps and key points that i used for texture creation and environment setup later tonight;)


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By worldorbnto - 2 Years Ago
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As promised, here are my settings for Marmoset. I have also taken a screenshot of my texture window to give an idea of how I have things setup ;)


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By worldorbnto - 2 Years Ago
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Quick post ;) I have been experimenting with an alternate texture set for this guy... What do y'all think of this over the original??


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