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By Da_Drood - Last Year
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Hi everyone, as per subject, i came back to work with CC after months and found out about these 3 icons. I wonder if they're coming with the CC/Blender plugin. How do they work exactly? I linked my Blender.exe already but if i click GoB or Morph it opens a new Blender window, but nothing happens, even after all loading bars are completed. Am i missing something? How is that suppoed to work? Also, is there any up to date tutorial about the best pipeline to work back and forth with CC and Blender? I feel rusty and need some guidance. Any help will be really appreciated.
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By Victor.Soupday - Last Year
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The Blender add-on and CC4 plugin must be the same version for it to work. (Currently 2.0.7)
The first button (Blender Logo) will send the selected character/prop to Blender via FBX export/import. The second button (Mesh Icosphere icon) is CC4 only and will send the selected character OBJ for morph editing. It will also copy the lighting and preview camera across.
Then in the datalink panel in Blender you can send these back to CC4 with the Go CC button to automatically reimport the character or create a morph slider.
You will need to set up a folder for the datalink to use in the plugin options (Gear Icon) . Otherwise it will use CC4's temporary files folder which is cleared when CC4 is closed.
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By Da_Drood - Last Year
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Thanks, for the explanation Victor
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By animaliok - Last Year
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another very good tutorial about GoB: https://www.youtube.com/watch?v=mgUTZ4GeItQ
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By narayankumawat92021 - Last Year
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Hello sir Sir l also installed this plugin " blender pipeline tool for cc4 " in my cc4.4 but this plugin is not being seen in the plugin section of my character creater 4.4 How I installed it = Unzip the file then copy the file c/program file/Reallussion/cc4/bin64/create folder ( Open plugin ) and paste it here But still i cant see this plugin in the plugin section of my ccr.4.4 So what is the reason behind it and how can i fix it. ???
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By r.palermo101 - Last Year
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did you find the answer to this?
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