By Kelleytoons - Last Year
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So I'm having a trouble with using Accurig - the feet need to be separated (because of the feet getting mesh intertangled) and when I create this pose in Daz and export as FBX it will work this way if I bring it into iClone or CC4, but Accurig insists upon putting the two legs straight together (which, as I said, won't rig properly - and trust me, editing the skin weights afterwards is impossible).
Is there anyway around this? The figure exported as obj does come in with the proper pose, but then Accurig for whatever reason won't rig it (it tries and then gives up during the preview and export). It's weird that the pose IS accepted properly in iClone but not in Accurig, but I guess the devs are different for each.
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