By matiaspiens - 2 Years Ago
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Hello Guys,
Any news for the livelink plugin for unreal 5.3 ?
Thanks in advance
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By Sophus - 2 Years Ago
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There was an update in this topic: https://forum.reallusion.com/542572/Unreal-Live-Link-for-Unreal-53-Answers-are-OWED It looks like it it's no longer accessible. Basically, the plugin works good with 5.1, has problems with 5.2, and they are currently working on a 5.3 update but it's not clear when it will release.
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By matiaspiens - 2 Years Ago
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Hello
Thanks for the information, but I do not understand why it takes so long to update this. Here we are not talking about a free 3d software, we pay ( a lot ) to a have a product that is supposed to be compatible with most famous 3d render tool. Unreal engine 3.5 was practically available for 2 month ( if you take the RC) many users already move to 5.3 but in the reallusion side nothing is moving .
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By matiaspiens - 2 Years Ago
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Hello
Thanks for the information, but I do not understand why it takes so long to update this. Here we are not talking about a free 3d software, we pay ( a lot ) to a have a product that is supposed to be compatible with most famous 3d render tool. Unreal engine 3.5 was practically available for 2 month ( if you take the RC) many users already move to 5.3 but in the reallusion side nothing is moving .
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By StyleMarshal - 2 Years Ago
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UE5.3 has changed a lot , Meta Human update a.s.o. So give RL the time to do all BP changes. I've heard a rumor it will be available in 2-3 weeks , so be patient 😁
Better a good working plugin than a plugin full of issues..... 🤪
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By StyleMarshal - 2 Years Ago
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out now !
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By lqd - 2 Years Ago
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But there is no update on UE5 dummies... export animation from IC8 to MetaHuman UE5.3 have an IK mismatch error warnings and the results is kinda weird looking character :( updt: due to mentioned warnings, dummies fbx export works. (the issue was the changed skeleton body match)
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By m1sterv1sual - 2 Years Ago
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Yes , UE5 Metahuman Kit has been updated to work with the latest LL plugin but the skeletons have not been updated. The UE_Profile and Dummies are still from old skeletons ( the ones without corrective bones for hands.) I'm still having issues with animating hands/fingers, plus the shoulders are bad too since retargeted meshes don't have a good T-pose.
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