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By Peter Blood - 3 Years Ago
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This was the first game to utilize actual cell animation as the playing surface. It was the first game I ever played that cost 50 cents per play and there was always a long line waiting to have a go at it. I have no idea how many dollars I gave up because I got distracted by that wonderful Don Bluth animation, but it probably would have put me through art school. 🤣
:cool: pete
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By thebiz.movies - 3 Years Ago
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Dragons Lair and Space Ace! I remember walking into the arcade and seeing those two games and being awestruck (by both the visuals and the price). I also remember the games not being very responsive to the controls and getting very frustrated with random death sequences. They looked really cool though.
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By mark - 3 Years Ago
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It was groundbreaking for sure!!! Loved the stuff that came out of Bluth studios ... " The Secret of Nimh " an all time fav!!!
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By BiggsTrek - 3 Years Ago
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Yeah, great game to watch someone else play. :) Whenever I tried, I failed miserably, barely getting past the first couple of options. And yes, bloody expensive. When it came out on the Amiga (I think it had ten discs?) I was no better, and the amount of disc swapping made it worse. Still, it was lovely to watch and listen to. I'll have to watch that play-through and see what I missed!
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By imjessica.wade - 3 Years Ago
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Undoubtedly, this was the inaugural game to employ genuine cell animation for its interactive canvas. It marked my inaugural plunge into the realm of 50-cent-per-play gaming, drawing me into a seemingly perpetual queue of eager enthusiasts. The allure of Don Bluth's enchanting animation consistently diverted my attention, and though I'm unable to ascertain the precise sum, I speculate that the aggregate might have sponsored my academic pursuit in the realm of art.
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