How do you work with paths easily and efficiently?


https://forum.reallusion.com/Topic539468.aspx
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By AncientWire - 2 Years Ago
I created a short little clip of a camera circling around a wagon moving through a forest, but the path for the camera to follow is not good and is challenging for me to edit. 
The camera still looked at the wagon, but sometimes it was up through the ground and the view was coming from really bad angles. 
I added the mini viewport to watch what the camera was doing while I was editing points in Preview.  I hid the trees.  Even then, it was very hard to see what I should be doing to correct the path.
When adding points, I got huge long bezier curve handles and very sharp turns on my smooth curve. 
There are several examples of Reallusion and other people creating and editing a short path with nothing else in the scene and in those videos, the path doesn't do the strange things mine did.
I realize that I still have a little more learning to do - bezier curves were hard when I started working with vectors in 2D :)
But is there an easier way to approach editing a path in a full scene so you don't go through trees and such?
Thanks!

By Peter (RL) - 2 Years Ago
Hi...

Have you spent a little time going through the Paths section of the manual below. This us very detailed and should answer all your questions.

https://manual.reallusion.com/iClone-8/Content/ENU/8.0/50-Animation/Path/Utilizing_Path.htm?Highlight=paths
By mark - 2 Years Ago
Maybe use a "Dummy" object and attach the Path to the dummy. Then attach that dummy to the wagon..
Also.... many times I like to add another dummy object as a camera Look-At object. Attach that dummy as well to the original dummy-object  that is attached to the wagon. Then the camera can move around the Path and stay with the  wagon. The Look-At dummy is also moving with the wagon and camera  can look at it and you can control where the camera is looking with that Look-At dummy.
Hopefully that is confusing enough for you, it is for me.:P