I have a problem with motion director.
When I take the normal female walk, the character always walks a bit to the left.I can fix that if I take out the Z rotation, but then it doesn't look nice anymore, because then I have food floating.It's important to me that the character runs straight.
On the one hand, because i make a trailer where the actor walks on a narrow bridge and on the other hand, for root motion animatinen in the unreal engine
BR
EDIT: a short Video
https://www.youtube.com/watch?v=4Pq_cpibQqM