Game Changer: The Ultimate 3D Animated Music Video Adventure


https://forum.reallusion.com/Topic535379.aspx
Print Topic | Close Window

By Digital Arts - 3 Years Ago
I want to share my first attempt at creating ananimated music video with you. It is set post-apocalypse. It took me almost sixmonths part-time. I nearly gave up as I had to go through many learning curvesin animation, character creation, wardrobe, lighting, camera works, stagebuilding, etc. I was so relieved when I finally finished it. Please let me knowwhat you think. Like and comment. Here is the link to the full version.https://youtu.be/OFL3FZqX9So Enjoy. Cheers Mark
By mark - 3 Years Ago
Ideally, this needed to be posted in the "Lobby/Showcase Yourself" section of the forum. ;)
By thebiz.movies - 3 Years Ago
Pretty cool.  I liked the different sequences (especially the performance number) and the world building.  Lip sync was distractingly off.  Randomly thought that it might have been cool to incorporate more sound effects into the production with the gunshots.  Keep at it.
By jlittle - 3 Years Ago
Very good! Except for the lip syncing. Fix that and you'll have a top rate video.

Jeff
By Digital Arts - 3 Years Ago
Your feedback is highly appreciated. Thanks
By Digital Arts - 3 Years Ago
I appreciate your feedback. I agree the lip sink was a huge challenge because the lyrics were blended into the song. I am working on another music video and the lyrics are separated from the instrument. Thank you
By thebiz.movies - 3 Years Ago
I think folks will often sing and record the lyrics themselves creating the separate voice sync track.  Its ok if you cant sing as long as the timing is solid.  Then you can strip out your singing in the editor (and maybe even in Iclone, I forget) leaving only the song.
By toystorylab - 3 Years Ago
Yo, for a first attempt well done...
And remember, never give up! This is definitely a "learning by doing" thing! ;)
By K_Digital - 3 Years Ago
Definately nice camera movements, lipsync is quite off though, i also find the animations a little static, have you thought of using transition curves ? I know its a lot of work in that video though :-)