Wrinkle in Unreal Engine 5


https://forum.reallusion.com/Topic533527.aspx
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By achille.kamour - 2 Years Ago
Hi everyone
I'm super excited with the new wrinkle system but I cannot find a way to import it in unreal engine.
I have tried to export it from Character Creator with the CC plugin and and I always end up with the Basic Texture without the wrinckle
I have also try from Iclone with the Unreal Live Link Pluin and the regular Fbx export and I've got the same result .
Also I've made all the update for te live link and the autosetup.
Have you got any idea?
Thanks a lot
By yepkoo - 2 Years Ago
I tested this and there were no problems.
Don't forget to install the latest version of the auto setup plugin.

By achille.kamour - 2 Years Ago
I have made all the update but what is weird is that the wrinkle only appear in the animation sequence and not in my skeletal mesh.Also the wrinkle does not seem to appear in my transfer from Iclone to Unreal.Have you got any idea?Thanks in advance
By yepkoo - 2 Years Ago
Since this feature is new, I do not know exactly, but I have a small idea about it.
As far as I understand, this feature is not a wrinkle in the sense of old age.
For him, old age morphs can already be used.
I think this feature is related to the lines formed on the face according to the facial animations.
I'd say wrinkles appear when the character is imported with morphs and you change the morph settings in the skeleton properties. In other words, wrinkles become apparent only according to facial movement.

As you said the crease doesn't work when transferred to UE with iClone and I wrote this in the iClone thread. It only works if imported with fbx.
The other point I found is that if you change the character wrinkle settings, you need to transfer the character back to the UE.
So the live link doesn't seem to have anything to do with wrinkle.
By yepkoo - 2 Years Ago
I made a short tutorial video about it.