Does anyone know how to remove the flickering shadows from between the eyes and cheekbones while the face is animating? I've gone through the shader and none of the settings are addressing it. I've also tried to change the lighting with no luck so far. This avatar is from Character Creator 4


https://forum.reallusion.com/Topic532288.aspx
Print Topic | Close Window

By artificialcitizens - 2 Years Ago
https://www.reddit.com/r/Unity3D/comments/10x983e/does_anyone_know_how_to_remove_the_flickering/
By Victor.Soupday - 2 Years Ago
I think that's the blend shape normals getting incorrectly calculated. They can do very strange things when animating blend shapes.

In the FBX file importer settings, model section: tick the "legacy blend shape normals" box and apply. See if that helps.

As I can't set this via script. The new import settings (in the next version) will be:

https://forum.reallusion.com/uploads/images/ad63a7e9-0b97-40d7-9a20-0104.jpg

You could try them as well, see if they work.