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By cepheistudios - 3 Years Ago
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I don't know when it happened, but at some point Reallusion radically changed Pose Offset in CC4. It used to be like this: https://manual.reallusion.com/character-creator-4/content/enu/4.0/05_Character/Using-Pose-Offset-for-Fixing-Limbs.htm and now it looks like this:
 Does anyone know how to change the limb angles of a character with exaggerated body proportions? It used to be easy and now it's difficult, especially for animations. I've already tried the Edit Pose tool under the Motion tab (seen below):
 And this has limited effectiveness in animation. I need something that replicates what the previous version of what Pose Offset used to do. Maybe I'm just missing something.
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By 4u2ges - 3 Years Ago
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It is practically the same thing only without a GUI with dummy. You work directly with bones and rotate them respectively.
There is bug with Mirror check box where you have to uncheck and check back for every other bone you work with, which I meant to report for a while. Now it's in: https://www.reallusion.com/FeedBackTracker/Issue/Pose-Offset-issue-with-Mirror-check-box
Here is how you do it (I have also shown the bug):
And do not forget about this new feature called Proportion - a great way to quickly rectify body disproportion without any sliders. Like in this case I would've first moved clavicle bone to widen shoulders a bit before using Pose Offset.
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By cepheistudios - 3 Years Ago
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Yes. This is the answer. I just tested it and it worked perfectly. Thanks so much for your quick and thorough reply. Hopefully other people will see this and it will help them.
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