By Origin3D - 3 Years Ago
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Hi,
I'm trying to put a cloth on a character generated with CC4 and arranged into zbrush (to erase the face). My cloth was designed with marvelous designer and exported to .obj on a single mesh. My problem is, when I try to import it as an accessory into CC4 I don't have the transfer skin weight showing...? What I'm doing wrong ? I've to say that if I put a CC character, the transfer skin is showing on the modify of the cloth.

Thanks in advance for your help.
Regards Fred
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By 4u2ges - 3 Years Ago
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That is because when you modified a character in Zbrush (changing a poly count probably), it is no longer a standard CC character and becomes a non-standard. Non-standard characters cannot utilize CC clothing items, transfer skin weight...etc. You may only transfer weights from body to cloth outside on CC, like in Blender (or Zbrush probably). Tweaking/modifying weights for items (rigged to non-standard character elsewhere) is possible in CC though.
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By Origin3D - 3 Years Ago
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Hi 4u2ges,
Thanks for your reply.
Best regards
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