1. Deforming the CC4 eyelashes in Zbrush: The shape is too complex and when the character is blinking they don't move correctly and not stay in the right place
This is the solution you should probably stay with.
If you perfect the shape of eyelashes in Zbrush, then it is not that hard to correct an eye-blink.
First try auto-correction. Character > Correct Eyeblink from the menu.
If that does not work well, go down to Face Profile Editor and try to correct an Eye_Blink_L morph in Mesh Edit mode.
It's a bit hard to work with eyelashes in CC editor but quite doable. Once you fix left blink morph, use Mirror Expression Data icon above the morph name to replicate it to the right eye.
Finally you may fix the eye-blink morph in ZBrush I suppose (I do not know the workflow as I work in Blender mostly).