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By Amper Sand - 3 Years Ago
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How to reproduce: - create an IC8 project - add a Point Light - change some of its parameters - turn ON Volumetric Light and Unlink Light Intensity - modify the Intensity parameter from default 2.0 to any other value - apply "Remove object animation" - all light's parameters are properly kept, with the exception of Intensity, which resets to its default value 2.0
Workaround - copy the keyframe before applying the "Remove Object Animation" then paste it at frame 0.
FeedbackTracker: https://www.reallusion.com/FeedBackTracker/Issue/Remove-Object-Animation-does-not-preserve-light-s-volumetric-intensity
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By Kidder - 3 Years Ago
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Yes you are correct, it's been driving me mad. I've been using a lot of Vol lights and I'm so use to using remove animation for static light changes, but now I have to maually change the keyframe to preserve the volumetric side of it. I also hate the way everytime you turn on and off lights in the scene mgr it now creates a keyframe on the timeline which is a new feature but I find it a pain. I'm always switching all my lights on and off to see which one is causing problems or enhancing my scene. ( I sometime have lots of different light for differing cam angles). This is the new design and it's really slowing me down. Having said that I do love the new lighting system, just these 2 niggles making it much harder for quick production of clips / movies.
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