tcheng00 (6/13/2022)
I made a custom character/avatar in Blender and rigged it. In iClone7, I can just import the character using 3D Exchange. In this case, it looks like, I will need CC4 to import my character into iClone 8. Would this be correct? Thanks.
For importing rigged characters you would use CC4 rather than iClone 8. However, you can still use 3DXchange 7 for this process if you prefer. Characters converted using 3DXchange can still be used in iClone 8.