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By R Ham - 4 Years Ago
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I loaded up iC8 today and spent some time looking around. Two things hit me, and I'm here to share them, and ask for comments. THE WORST This would have been a good opportunity to offer the user the option of a lighter theme. I'm not the only one that finds the BLACK EVERYWHERE a bit harder to read. I did notice that the text itself was sharper and crisper than it used to be, and I am grateful for this. THE BEST I loaded a project I've been working on, loaded Motion LIVE, and what to my surprise did I find listed on the Character List but the two people, and the two cats as well. Hot Damn! What an unexpected surprise! I'll be trying this out very soon! Thanks! ----------------
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By CyberFybrous - 4 Years Ago
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UI is still atrocious IMHO. I've got items atop of items all crammed into one screen. Tried downsizing the scale of my display and still annoying. You'd think they could come up with a way of making the UI more intuitive, but no. Even after doing so, I'm still stuck having to shrink the scale so's to be able to see the dang export button. Much as it was with CC3. If only they could've allowed for the resizing of dialogue boxes. In such a case I'd have been willing to just do that so's to see the stupid button that's hidden below the screen. BUT NO. Too much to ask for. PATHETIC!
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By CyberFybrous - 4 Years Ago
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Oh, and while I'm at it. Re-examined that export dialogue box to have another look. Yep, they've got scroll bars on the side. As if pretending to be useful. Does nothing to alleviate my problem of not being able to see the button unless I rescale my screen only to have to rescale back up again.
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By ultimativity - 4 Years Ago
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Great thread. imo, The Best The shared content folder between IC8&CC4 is a major improvement. Getting rid of 3D Xchange makes the entire workflow smoother. Hotkey/game controller animation more intuitive I am enjoying the UI; especially the the pre-configured workspaces (more like Blender).
The Worst Haven't figured out how to batch Install all my content.
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By R Ham - 4 Years Ago
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ultimativity (5/13/2022) Great thread. imo, The Best The shared content folder between IC8&CC4 is a major improvement. Getting rid of 3D Xchange makes the entire workflow smoother. Hotkey/game controller animation more intuitive I am enjoying the UI; especially the the pre-configured workspaces (more like Blender).
The Worst Haven't figured out how to batch Install all my content.
-- Yes, 3DX is nothing but a big fat import/export filter. Making it a standalone application always seemed peculiar. -- I don't know what this "game controller" business is yet, but I've got my fingers crossed. -- As for the content folders, I'm hoping I find a way to impose order on them. -- Blender is a tad more configurable than iC8. UI color is an example.
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By R Ham - 4 Years Ago
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CyberFybrous (5/13/2022) Oh, and while I'm at it. Re-examined that export dialogue box to have another look. Yep, they've got scroll bars on the side. As if pretending to be useful. Does nothing to alleviate my problem of not being able to see the button unless I rescale my screen only to have to rescale back up again.
Generally speaking, UI design has gone downhill quite a bit in the last 20 years. Tom Peters would say, "We're no worse than anybody else." When the bogus terms like "app" and "cloud" came along, usability became less important. Now the new marcom word "pack" has joined them. Me, I studied Jacob Nielsen, so I didn't expect this.
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By mrl - 4 Years Ago
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BEST Improved animation features, ability to overlay and mix tracks, adjust motion direction, etc.
WORST Having to pay for motions to use them in Motion Director, making what could be a cornerstone feature very limited
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By CyberFybrous - 4 Years Ago
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So you're able to see the export button in CC4 without resorting to a tiny screen?
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By CyberFybrous - 4 Years Ago
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Enjoying Blender is dependent upon knowing where everything's hidden. Thus, it's all out of the way. That's the beauty of it IMHO. Unlike CC4 and IC8 wherein everything's in your face.
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By R Ham - 4 Years Ago
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CyberFybrous (5/13/2022) Enjoying Blender is dependent upon knowing where everything's hidden. Thus, it's all out of the way. That's the beauty of it IMHO. Unlike CC4 and IC8 wherein everything's in your face.
Usability means, every tool you need is easily found in a logical place (not in 40 different locations). Usability does not mean, every tool you own is on the bench at the same time. :-)
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By Peter (RL) - 4 Years Ago
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CyberFybrous (5/13/2022) Enjoying Blender is dependent upon knowing where everything's hidden. Thus, it's all out of the way. That's the beauty of it IMHO. Unlike CC4 and IC8 wherein everything's in your face.
You can hide everything in iClone 8 and CC4 and have as much or as little displayed as you wish. Blender may do it by default but the option is still there in iClone 8 and CC4.
Just click Window on the Menu Bar to see all the hotkeys which toggle off and on the different panels.
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By R Ham - 4 Years Ago
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Peter (RL) (5/13/2022)
CyberFybrous (5/13/2022) Enjoying Blender is dependent upon knowing where everything's hidden. Thus, it's all out of the way. That's the beauty of it IMHO. Unlike CC4 and IC8 wherein everything's in your face.You can hide everything in iClone 8 and CC4 and have as much or as little displayed as you wish. Blender may do it by default but the option is still there in iClone 8 and CC4. Just click Window on the Menu Bar to see all the hotkeys which toggle off and on the different panels. Here's what I would do, quick and easy. See the drag handle on the right vertical edge of the Content Pane? Make it move L/R again, like it did. See the drag handle on the top edge of the Timeline? Make it move U/D again, like it did. Optionally, add a second monitor.

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By CyberFybrous - 4 Years Ago
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That means nothing to me. The point is that, some panels, whether docked or not end up feeling bloated. The Content panel, for example is bloated. Click on Actor/Character and only a couple items are showing up at a time in there whilst I scroll down. I have two screens, so I've seen all sorts of variations through which to work. 2k resolution at 125% on one screen makes it okay, BUT I end up with tiny tabs and icons in my Windows display. HD resolution at 100% works fine as well. Except, again, I'm left with tiny everything else. The following screen capture MIGHT make it look doable. But on my screen? Those icons at the bottom are tiny. Much like the menu at top.

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By CyberFybrous - 4 Years Ago
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That's okay. We'll just agree to disagree. At my favored resolution, it's bloated even with dragging of handles. The point of this thread was about complaining and lauding what one perceives as being great and bad. I can make it work just as I always have. BUT, I've got my opinion as to what's not great about these programs, which I've voiced.
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By R Ham - 4 Years Ago
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CyberFybrous (5/13/2022)
The point is that, some panels, whether docked or not end up feeling bloated.
Yes, each pane alone lacks finesse. They have that "every tool I own on the bench now" look. They haven't completed the design stage. That's why they can't slide left.
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By CyberFybrous - 4 Years Ago
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White Sands (5/13/2022)
CyberFybrous (5/13/2022)
The point is that, some panels, whether docked or not end up feeling bloated.
Yes, each pane alone lacks finesse. They have that "every tool I own on the bench now" look. They haven't completed the design stage. That's why they can't slide left.
Which is exactly what we were touching upon earlier. Also, do you find it near impossible sometimes to redock a panel with the others? I prefer having them all docked together. BUT, I may very well make more use of my dual monitor set up where these programs are concerned. Too bad one can't take the preview panel and dock that elsewhere. Or is it possible?
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By 0oseven - 4 Years Ago
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The interface has always been my main bugbare with Iclone - I first bought in at version 4 and got a refund because I hated it so much. But I went with V7 and now 8 becuse of the exceptional animation features. Sure you can customise but it is the actual "endless" opening/closing panels that really gets to me and slows down the learning .process and workflow. The flexibility in fact becomes a hinderance.. I have not installed m V8 yet but I bet we do not have multi viewports found in most other software and which i 've been asking for.
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By R Ham - 4 Years Ago
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0oseven (5/14/2022) The interface has always been my main bugbare with Iclone - I first bought in at version 4 and got a refund because I hated it so much. But I went with V7 and now 8 becuse of the exceptional animation features. Sure you can customise but it is the actual "endless" opening/closing panels that really gets to me and slows down the learning .process and workflow. The flexibility in fact becomes a hinderance.. I have not installed m V8 yet but I bet we do not have multi viewports found in most other software and which i 've been asking for.
Since my first post in this thread I've had a look at CC4. Certain features of CC4, such as FBX export, are inoperative because the interface is too big for the screen. The controls cannot be reached. It looks like there was no QA done at all. It confirms my remark that this is an unfinished build. I don't see any way it can be left as it is. I look very forward to that big first update that will get this show on the road, as it deserves to be. Hopefully RL is putting together a needs assessment as we speak. Meanwhile, I *may* fall back on iC v7.9.
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By CyberFybrous - 4 Years Ago
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White Sands (5/14/2022)
Since my first post in this thread I've had a look at CC4. Certain features of CC4, such as FBX export, are inoperative because the interface is too big for the screen. The controls cannot be reached.
It was like that in CC3 as well. Drove me insane having to scale down my window just to have to rescale back up again after getting to the Export button. As I've mentioned above. If we were able to at least grab onto a corner of the dialogue box to resize it so that I'm able to get to the button then I can live with it.
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By R Ham - 4 Years Ago
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CyberFybrous (5/14/2022)
White Sands (5/14/2022)
Since my first post in this thread I've had a look at CC4. Certain features of CC4, such as FBX export, are inoperative because the interface is too big for the screen. The controls cannot be reached.
It was like that in CC3 as well. Drove me insane having to scale down my window just to have to rescale back up again after getting to the Export button. As I've mentioned above. If we were able to at least grab onto a corner of the dialogue box to resize it so that I'm able to get to the button then I can live with it. Agreed. Any way that works, it doesn't need to be pretty.
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By Marty3DGuru - 4 Years Ago
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3D Mouse support is amazing. Really great this has been added. I own a 3Dconnexion Space Mouse Pro. :D
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By davidmaximo - 4 Years Ago
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The worst not much changed graphically, you still can't key the scaling of characters, marketplace plugins no longer work like camera fly through, still can't modify hotkeys in CC, no "grab" tool on CC sculpt mode, still can't easily modify cloth collision ranking on clothes (probably better to be able to right click on the content menu and change it from there).
The best content browser is finally smart and fast, hotkeys! animating and posing is a whole lot more sophisticated and easier for the better-- from the animation layers, to the improved reach effectors, and foot tracking, IK/FK switching, pose mirroring, facial profile organization, motion director though not modifiable yet, still gives you tremendous leverage to easily animate a group scene and things like that. Mirror shader, LENS FLARES that export with an alpha channel!
CC4 DELTA MUSH, YES!!!!! Facial profile editor!!!
Feels like Street Fighter 2 to SF 3 in that most people would not "get" it at first, but over time realize how spot on these new tools are. Have to give the edge to CC4, as I had no idea how goddamn useful it is to delta mush janky looking polys.
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