Animation Flicker


https://forum.reallusion.com/Topic510492.aspx
Print Topic | Close Window

By ultimativity - 3 Years Ago
Hello,
I hope that iClone 8 is going to fix the flicker problem during animation.
I invested significant money to prepurchase iClone 8. The flicker in my animations is so bad I can't use the renders for my film.
https://forum.reallusion.com/uploads/images/ef26a6bf-e504-495c-9a1b-22bc.png
By 4u2ges - 3 Years Ago
It would be nice to actually see the flickering on rendered animation video and specs of your render settings - not just a static image with arrows pointing to walls.
That is if you wish to get help/advise (never mind otherwise).
By ultimativity - 3 Years Ago
Didn't realize we could post video. Thanks
By ultimativity - 3 Years Ago
Here is a clip displaying the flicker problem.
[YouTube]https://youtu.be/BD_yq7N4biw[/YouTube]

Render settings = MP4 , Preview, Optimize with Full Screen Render, nothing else checked; rendered in By Frame as well as in Realtime, problem persists
Project settings = no auxiliary light, Broad Color Gamut, Suppress light flicker checked (also tried render unchecking Suppress light flicker, problem persists.
Visual settings = rendered with GI enabled and without GI,  no AO, HDR Effect and Tone Map enabled, Activate IBL enabled.

If anyone has any suggestions I would appreciate the input.

Thank



By ultimativity - 3 Years Ago
By jeff.davies - 3 Years Ago
Interesting. I viewed that on youtube on my large screen monitor and the flickering seemed very light to me. What really struck me was that there was a slight blur on the brick wall that suddenly comes into sharp focus on the last frame(s). The flicker on the white bottles was extreme subtle on my large monitor. I suspect it may not be apparent at all on a mobile device.

I would try rendering in full HD (1920x1080) with the Render Quality set to Final Render (not preview). Also check your Quality Compressor settings near the top of the Render tool. Try them at the max setting (8) and the minimum setting to compare.

You have a good eye!
By 4u2ges - 3 Years Ago
Indeed, the Preview render mode (fast mode) is only good for checking your animation, making sure all is done right with the scene. But certainly not for render quality checks.
Final Render mode with Super Sampling 3x3 (or 2x2 at minimum), would ensure the highest possible quality with anti-aliasing/smoothing of sharp object edges. It would sure take a lot longer to render.
And for final rendering, selecting By Frame or Real-Time modes is irrelevant. Rendering routine always use By Frame mode.
By ultimativity - 3 Years Ago
@jeff.davies thanks. I will compare the compression settings.
By ultimativity - 3 Years Ago
@4u2ges thanks. I will try the Final render mode.
By Warped Reality VFX - 3 Years Ago
iClone 8 will help with flicker.
Enhanced TAA for Animated Render
Compared to iClone7, TAA designed for static frame render, the newly enhanced TAA can effectively remove alias flickering in animation, and give a much faster render output.
Best Regards.
By ultimativity - 3 Years Ago
@Kevin L. Thanks for responding. That's encouraging to hear.
By Jeffster The Mighty - 3 Years Ago
I have abandoned hardware rendering for any final output. I use Iray.

I still with that Reallusion would give us an intermediate 3dlight form of rendering.I've never cared one bit about real-time rendering, and indeed, hardware renders aren't real-time anyway Even with my RTX card, most hardware renders are subpar to present or sell. IRAY is superb, but takes a lot of time. Much of what I need would be good at Daz 3dlight quality.