breathing motion


https://forum.reallusion.com/Topic503103.aspx
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By hobbyuser3d - 4 Years Ago
I was thinking there should be more idle poses with diff speeds just breathing
my current method is apply an idle pose as there is no just breathing motion
then i start to layer animation on top. The idle pose should have more options
more variation diff idle poses not a single male and female idle pose.
thanks
By michaelrbarton - 4 Years Ago
Mixamo has an idle breathing pose. I converted over 2300 Mixamo poses to iClone, with God's help. Just type in Google 2300 Mixamo iclone, and it should bring up
my Youtube page where you can download the Mega link. The breathing animation, you can shorten the length for faster breathing, and lengthen the animation for 
slower breathing.
By hobbyuser3d - 4 Years Ago
perfect ty man
By animagic - 4 Years Ago
I don't remember where or when there was a post about this, but you could create a breathing morph. This you can animate in iClone and it would be independent of any motion clip so more versatile.
By Amper Sand - 4 Years Ago
animagic (1/1/2022)
I don't remember where or when there was a post about this, but you could create a breathing morph. This you can animate in iClone and it would be independent of any motion clip so more versatile.

Here I can help
https://forum.reallusion.com/FindPost457931.aspx
By hobbyuser3d - 4 Years Ago
ampertox thanks for the link im going to check it out
By Amper Sand - 4 Years Ago
hobbyuser3d (1/3/2022)
ampertox thanks for the link im going to check it out

Read also the other replies there, they are useful, providing good hints.

EDIT: You may see the advantage of using morphing in this clip, watch guy's stomach and chest, they're moving to make the speech look more realistic:

By hobbyuser3d - 4 Years Ago
yeah i see what your talking about funny clip btw..thats what im looking for some extra little movements to make the characters seem more realistic
By Amper Sand - 4 Years Ago
I like very much the morph feature used for such things, not only because they can "complement" any motion, but also they can be saved distinctively as motionPlus and used later.
The only thing I'm sorry is the fact currently (to my knowledge) motionPlus-es cannot be merged, therefore to have something like facial.iMotionPlus and breath.iMotionPlus and apply both - once you apply one it will replace the previous one. But, anyway, it's still convenient.