Hi. I watched the video and I didn’t see anything in it explaining why the preset motion with stretch bone turned off still stretches the bone. I adjusted the motion retargeting and didn’t see a difference. Will there always be some bone stretch even with stretch bone turned off ? Does it make a difference if it’s a preset motion or a custom one? Any ideas? Thanks.
Hi. This is a preset of a hula dancer bending their hip up on my own character. The left leg is is stretching although stretch bone isn’t activated. Is this for perspective? My concern is that the stretch in some presets made dents or unwanted ripples in my character’s body and I corrected it in the motion key editor.
Selected part or full body, stretch bone checked or unchecked makes no difference. The bones still stretch. I’m sorry to keep bothering you with this but I’ve watched the videos and the manual is the worst manual I’ve ever dealt with. No index? Look at the page ‘Introduction of the 2D Motion Key editor’. The numbers don’t match the text reference. The manual assumes everyone knows what they’re talking about. There’s no technical terms highlighted to take you to an explanatory page. No index? I don’t have the brain power to memorize the entire manual. Sorry for venting. I do appreciate your help. Thanks.
選定的部分或全身,選中或未選中的拉伸骨骼沒有區別。骨頭還在伸展。很抱歉一直打擾您,但我看過視頻,而且這本手冊是我處理過的最糟糕的手冊。沒有索引?查看“2D Motion Key 編輯器簡介”頁面。數字與文本參考不匹配。該手冊假定每個人都知道他們在說什麼。沒有突出顯示的技術術語可將您帶到解釋性頁面。沒有索引?我沒有記住整本手冊的腦力。抱歉發洩了。我很感激你的幫助。謝謝。