Can and how to reattach animation to character after editing in composer?


https://forum.reallusion.com/Topic499622.aspx
Print Topic | Close Window

By robertstagg123 - 4 Years Ago
I had animation data when I sent my character into composer to edit the bones, then poof, the animation was not connected. I was warned : ). Can I attach the animation again or do I start over? Second question: I'm working on a presentation with animated gifs. I use a lot of animated gifs as animation on Google slides in my work as an elementary teacher. I wish the gifs had cleaner outlines, and that I had more control in CT4. I've edited in Photoshop, but I'm dropping Photoshop - too expensive at this time. My question- the swim cycle is not great. The tail should move side-to-side. Any suggestions? 
Thanks!
https://forum.reallusion.com/uploads/images/385edaa7-46a4-40e5-9f27-f8b0.gifhttps://forum.reallusion.com/uploads/images/df67f37f-5139-4bfa-87df-457f.gif

By Peter (RL) - 4 Years Ago
Hi...

You can use "Collect Clip" to save any animation data you have for your character and re-apply it after editing the character in Composer mode.

https://manual.reallusion.com/Cartoon_Animator_4/ENU/Pipeline/Content/Resources/ENU/09_Timeline/Collecting_Expression_or_Motion_Clips.htm

For the second issue, please try opening Preferences (CTRL+P) and in the Render section try increasing the "Max Real-time Map Size" and "Real-time Vector Render Quality". These should improve the quality. Of course do also make sure that the source images you are using are of a high quality. Low resolution images and drawings will always generate lower quality output.