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By 4u2ges - 4 Years Ago
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From What's New in CC 3.44: Enhanced: Export FBX > Blender Preset will now export JSON files.
Great! I was excited as I read it. Did a quick test. Oh well, it is not getting parsed on import back from Blender (or just partially parsed). Seems all maps are getting imported back (even displacement).. but not the opacity. None of them are present on any material. I am not even going to mention skingen... So my original request for 2 ways pipeline is still valid: https://www.reallusion.com/FeedBackTracker/Issue/Importing-characters-back-from-Blender-to-CC-Please-develop-GoB-or-similar
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By AutoDidact - 4 Years Ago
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It appears that CC4 will import Blender meta rigs. Perhaps that is the planned solution going forward ๐คจ
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By Victor.Soupday - 4 Years Ago
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As to that, this is what I've got so far:
Step 1: Export Character to Blender with Json and FbxKey: (Works now)

Step 2: Improve character!

Step 3: Export character FBX, write back changes and relative paths to the Json data, resolve potential naming conflicts with CC3. (Still working on the Blender side of this part, for now I'm just overwriting the fbx from the import.)
Step 4: Import and reconstruct materials in CC3 using Python scripts / plugins: (Notice the new menu)

Something like this:
Obviously Skingen data is lost, the complete skin would need to be saved out and reapplied to keep that data. Also any hide body mesh data and mesh conform settings would also be lost on the clothing and accessories, so all of this would need to be taken account in the workflow.
In principle, it works. I need to get Blender exporting sensible data before I can release anything.
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By 4u2ges - 4 Years Ago
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Wow, thanks Victor! I did not see the Script link. That's great. I'll wait for the pipeline you have cooking :)
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By rosuckmedia - 4 Years Ago
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Hi Victor, this is excellent, just great.๐๐๐๐ Greetings rosuckmedia
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By Victor.Soupday - 4 Years Ago
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I really don't know if this is ready or not, but what the hell:
https://forum.reallusion.com/FindPost500772.aspx
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