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By donjaket - 5 Years Ago
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Hey Guys,
I'm using a dummy prop halfway through an animation to rotate my character. Looks cool inside iClone. But when I export the fbx, that rotation is not there, because the dummy prop is not in the fbx. Same thing if I add the animation to my motion library, that rotation isn't included.
Is there any way that I can make this work? Either by exporting or merging the dummy prop with my character?
Thanks in advance.
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By Trender 3D - 5 Years Ago
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Hey donjaket,
I don’t think it’s necessary to export the dummy object. You may just need to bake the head constraints into the animation itself. Have you tried to bake the ‘Look at’ constraint keys into the animation before exporting it.?
Here is a linked page out of the iClone manual demonstrating how it’s done:
https://manual.reallusion.com/iClone_7/ENU/Content/iClone_7/Pro_7.4/08_Animation/Baking_Constrain_Keys_into_iMotion.htm
Allistair
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By donjaket - 5 Years Ago
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Hey Allistair,
That sounds like a perfect solution - I didn't even know that was possible. I'm gonna try it and see what happens.
Thanks :)
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By Trender 3D - 5 Years Ago
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Anytime. Let me know if you’re happy with the results.
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By donjaket - 5 Years Ago
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Worked perfectly. Thanks a lot for the great tip :)
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