djrobust (2/9/2022)
Any update for this?! Did you work it out? Any time i change the iris color in digitial human shader and say export as an fbx, none of the textures for the eye are "baked"and i just get a crappy default eye with the default color.
no, apparently this digital human shader only works in the native engine of Character Creator and Unreal engine, if you want to change the color of the eyes you must choose PBR and take the texture to photoshop and change the colors there and then replace the original texture, this in case you want to represent your character out of Character Crator, iclone or unreal. The problem is that not all the engines of other programs like substance, marmoset etc... are compatible with this Shader of digitan human, even the Iray plugin that comes with character Creator, can't render this Shader either, or at least I have not been able to make iray render this shader.