Imported ARKit Characters


https://forum.reallusion.com/Topic494825.aspx
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By zimtower009 - 3 Years Ago
I have my own characters, created in Blender, with all the default apple ARKit blendshapes. I can't figure out how to map these in 3dxchange for use in iClone, for 1-to-1 facial mocap. I do not use CC3+, I build my own characters.

Have any solutions, besides mapping out my blendshapes to arbitrary expressions?
By zimtower009 - 3 Years Ago
Looks like I'm stuck mapping my shapes to arbitrary expressions. If the expression mapper in MotionLive allowed access to morphs, it would make the job so much easier.
By zimtower009 - 3 Years Ago
I see that CC4 will be more flexible when it comes out. Hopefully it solves this problem.
By zimtower009 - 2 Years Ago
This problem has been resolved by CC4 and IC8. I was able to import all my shapes through the FBX import function in Facial Profile Editor, then map them 1-to-1 via MotionLive Expression Mapping in IC8.