Best way to create CC version of this Character (Blender,...) ?


https://forum.reallusion.com/Topic486532.aspx
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By toystorylab - 5 Years Ago
The mascot of the LaGare project as seen here (2D):


https://forum.reallusion.com/uploads/images/79070d8e-bea2-4b68-87a3-de93.png

needs a 3D conversion...
How would we do that? Any suggestions welcome!
By Kelleytoons - 5 Years Ago
The first thing that came to my mind was the burlap kid from Daz (here as a CC3+ figure I just *slightly* altered him here in a few seconds).  I'm not saying he matches, he just sort of reminded me a bit of what you need.

To me the face is easy - you can do this with a CC3+ avatar - but finding the outfit might be a challenge.  I'd search Daz and see what's available.

https://forum.reallusion.com/uploads/images/6889b2ad-9e5b-4343-87ca-979e.jpg
By toystorylab - 5 Years Ago
Thanx for quick answer... ;)
As I own that doll, will try it out.
Though curves of mouth might be difficult without blender
and sure will have to find similar clothes.
Thanx!

By Kelleytoons - 5 Years Ago
I was thinking some Blender would be necessary, but at least you'd have a start.

But the outfit will definitely sell it, so that's probably the most important thing.  I definitely know there are pieces of it on Daz, but how close you can get might depend on ingenuity and resourcefulness.  

Whatever you come up with let us see <g>.
By toystorylab - 5 Years Ago
Hm, as we surely need those white gloved hands, the burlap doll won't fit...
I also have trouble with the eyes, they are somehow misplaced.

https://forum.reallusion.com/uploads/images/100a4c77-c952-4c5e-9e12-7429.png
https://forum.reallusion.com/uploads/images/a0c9c1e3-f8e2-4c17-8b82-d08f.png

Anyway, thanx for suggestion!

By Mythcons - 5 Years Ago
Hello there,

My initial thoughts:

1) You're probably going to want to remove any human-type normal maps, roughness maps, ambient occlusion, etc. These maps are based on human properties, and will not assist you in a figure like this mascot.

2) Switch to PBR or Traditional shader, and maybe ramp up the self-illumination (possibly to 100%).

3) For color, you don't need complicated maps, maybe even single color diffuse which you can generate within Character Creator.

4) Your biggest obstacle is going to be mouth movements/visemes, which are going to have to be exported, corrected and then re-imported.

5) I'm not sure if it would be more or less work to build the character in Blender or something, rig it, and then import into iClone through 3DxChange as a Non-Standard character.

6) You only need to transform the head, the rest of the figure is humanoid -- that doll model you imported is going to cause more problems than solutions (in my opinion).

I would love to work on this personally. I enjoy a challenge. Unfortunately I don't think I have the time at the moment. :( I might be able to guide you along the way and offer input.
By toystorylab - 5 Years Ago
Thanx for chiming in Mythcons!
Will try to adjust according your suggestions.
This is what I got solely out of CC3. Though still way off the original...
That big curved mouth would be cool but talking functionality is important.
Eyes should be bigger, though when I crank them up it distorts.

https://forum.reallusion.com/uploads/images/5ff84901-0a82-4eff-8323-afdb.png
https://forum.reallusion.com/uploads/images/b162db68-3360-411a-b5f5-674a.png

I never exported to Blender, but when I export to FBX I don't get that *ing FBX-Key to reimport. :pinch:
How do I do that??


By Mythcons - 5 Years Ago
I will see what I can do about doing up a base morph for you to work with. I was able to do this during lunch, but it needs some significant adjustment.https://forum.reallusion.com/uploads/images/9e180e39-3223-424f-9efa-dc47.jpghttps://forum.reallusion.com/uploads/images/dff7af62-24ac-4599-943b-b0f7.jpg
By toystorylab - 5 Years Ago
Oh cool!
By tripfreak - 5 Years Ago
I also gave it a try and used Felton the Puppet:
https://forum.reallusion.com/uploads/images/3b32ac68-4a89-4e84-9957-97b5.jpg

Made him a bit stronger:
https://forum.reallusion.com/uploads/images/954b1527-e921-4490-9ee1-69d6.jpg

and re-colored the Prince uniform:
https://forum.reallusion.com/uploads/images/eb78dd46-67b2-4a99-b70e-b284.jpg
Also not very successful, because the puppet has no shoulders.

But Mythcons figure looks way better! :cool:

By toystorylab - 5 Years Ago
@Tripfreak
Cool, that uniform you used might even be better.
Though not sure how to get this into transformer, it is M4 and for Poser.
I don't have Poser...
Sorry, but I am mainly an animator, not creator. :pinch:
By Mythcons - 5 Years Ago
This is probably close to what finished result would be, minus some tweaking. I used the cartoon shader to get the outlines. If don't use self-illumination you'll get slight bumps around the ears and nose, and the surface is difficult to get fully smooth.

https://forum.reallusion.com/uploads/images/8d8bedba-cc8d-4bf2-924f-8851.gif
By toystorylab - 5 Years Ago
C.O.O.L.
Thank you so much!😘
By 4u2ges - 5 Years Ago
My take on it this evening :w00t:. This pumpkin head may not be what you want, but he's ugly as hell and funny I think.;)
Write me PM if you want him.






By toystorylab - 5 Years Ago
@Gurgen,
Thanx for chiming in... (sent PM)
Won't work for the LaGare Project but thanx anyway! ;)
By toystorylab - 5 Years Ago
Thanx to all for chiming in...
Special T.H.A.N.X. to Mythcons, without his input we wouldn't be that close:

https://forum.reallusion.com/uploads/images/8ca02f62-fec5-464d-815d-bc8d.png